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Stamina Addendum: Socket Stuffer?

Earlier this week, I made a pretty lengthy post discussing the merits of stamina as a smoothing stat.  One of the common (and expected) criticisms was that I used the usual itemization ratio of 1 haste...

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Stamina: Updated Smoothness Data

In the last post, I mentioned in passing that there was an odd thing happening when a gear set dropped from 7k to 6k haste.  I elaborated a little on what I thought was the cause: we were crossing the...

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On Measuring Survivability

The last few posts have garnered a lot of comments, and some of them have indicated that there’s some misunderstandings about the simulations we’re performing.  This set of simulations started back in...

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Modeling Seal of Insight

Seal of Insight is the last major paladin mechanic that has yet to be added to the simulation.  The last piece of the puzzle, as it were.  There are a number of reasons I’ve put off adding SoI, some of...

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Out of Insight, Out of Mind

In the last post, we discussed a variety of topics related to modeling Seal of Insight.  Now it’s time to put that modeling discussion to work. The Model I decided to stick with the conclusion I came...

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Patch 5.3 WeakAuras Configuration

Since 5.2, I’ve made a few modifications to my WeakAuras configuration.  Nothing major, but definitely some quality-of-life improvements. One option that WeakAuras lacks is the ability to set a trigger...

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A Tier In My Eye

Sorry for the slow updates, I’ve been deeply engrossed in a secret side project that I’ll hopefully get around to unveiling/announcing next week. However, for this week’s installment of “what Theck...

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The Once And Future Sim

I hinted about a “secret project” in my last post, and promised I’d be more forthcoming this week.  It’s about time for the big reveal.  But first, let’s take a trip down memory lane. In The Beginning,...

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Tiers Are The Silent Language Of Grief

As you may have noticed, the PTR went up recently.  And with it, we got some reveals of our set bonuses for T16.  Let’s take a brief look at them and ponder their usefulness. 2-piece bonus The 2-piece...

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SotRdämmerung

As was pointed out in the comments on a previous blog post, the protection 2-piece-turned-4-piece that returns holy power when Bastion of Glory (BoG) stacks are consumed will allow us to keep SotR up...

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The Making of a Metric: Part 1

Simulationcraft now has full support for protection paladin mechanics, and hopefully in a week or two I’ll get around to writing a how-to blog post on using it and interpreting the data.  Once I write...

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The Making of a Metric: Part 2

In our last post, we decided on a functional form for our metric.  And while I didn’t write it out in full mathematical formalism, the pieces were all there.  In short, we start with a damage histogram...

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The Making of a Metric: Part 3

In our last installment, we nailed down the weight factors we’ll use for our smoothness metric.  Today we’re going to wrap it up by specifying normalization conditions for the histogram and formally...

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Blood, Toil, Tears, and Threat

A few days ago, my friend Llarold asked me if I had done any calculation about the new threat bonus on taunts in 5.4.  In the past, I had worked out a rough formula for how long it took to lose aggro...

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Simulationcraft 101: Getting Started

As I mentioned on twitter last week, version 530-5 of Simulationcraft has been released.  This is the first version to include the Theck-Meloree Index, a damage smoothing metric we developed in a...

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Slinging Shields in Slo-Mo

Today’s post is just a quick one, since I’ve been really busy with SimC work this week.  However, it’s something that is a little more immediate, namely the Sacred Shield global cooldown (GCD) bug...

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Simulationcraft v530-6

Simcraft version 530-6 was released the other day, and it has a whole host of improvements.  You can get it here.  And you can check out my Getting Started guide here. Bugfixes and New Features There...

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Updated Diminishing Returns Coefficients – All Tanks

A few weeks ago, Taser contacted me about calculating the avoidance diminishing returns coefficients for monks to greater accuracy.  As you might remember, we managed to do this for paladins a little...

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Stamina Breakpoints?

Last week I investigated two different situations where Simcraft was giving a user stat weights that seemed wrong.  These turned out to be pretty interesting, and are situations that other players...

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Simulationcraft v530-7

Simcraft version 530-7 was released this week, and contains a bunch of bugfixes and updates.  You can download your copy here.  As usual, here’s a list of the major changes: General 5.4 PTR now...

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